Strategic layer · Verified August 12, 2026
Warhounds Base Management Guide
Map the confirmed systems between missions without pretending there is one universal upgrade order.

What base management includes
The Steam store names recruiting, upgrading, equipment purchases, logistics, finances, medical supplies and downtime. It also names allied factions, relationship building, intelligence gathering and covert operations. These are confirmed categories, not a published economy model.
People
Recruit, protect, treat and recover the operators who carry the campaign.
Material
Purchase equipment and manage logistics against mission needs.
Resources
Track finances and medical supplies before committing to a contract.
Relationships
Allies, intel and covert operations can change access and options.
A conservative post-mission review
First check casualties, injuries and medical needs. Next check whether the current loadouts still fit likely missions. Then review finances, contracts and any relationship or intelligence changes. This order is an editorial risk-control checklist based on the confirmed system categories; it is not an official “best build” or cost formula.
Choices can change access
Steam explicitly says decisions determine access to missions, gear and allies. That makes a contract more than a standalone tactical map. Read choice text carefully, keep a save where the game permits it, and avoid assuming that every branch can be completed in one campaign. The source does not define every lockout or whether all branches are reversible.
Public achievement evidence
Steam’s global achievement list adds several visible milestones: “Floating Fortress” asks players to build all bays, “Top Manager” asks them to land all contracts, “Gang’s All Here” covers all veterans and “All the King’s Men” covers the maximum soldier count. These confirm meaningful base and roster completion goals, but the page does not reveal costs or unlock order.