Campaign map · Verified August 12, 2026
Warhounds Missions and Progression
A spoiler-light overview of the campaign promise, mission timing and task categories that public Steam data actually confirms.

What the campaign promises
Steam describes a full story-driven campaign in an alternate-future Africa where player decisions affect missions, gear and allies. The official site places the setting in East Africa in 2035 and frames the player as commander of the Warhounds. This page stays away from plot turns and treats the in-game briefing as the authority.
Mission types confirmed by public achievements
Steam’s achievement descriptions name Recon, Sweep, Subversion, Antiterror, Capture, Escort, Joint Operation and Rescue missions. They also refer to covert missions, UAV reconnaissance, allied squads and missions completed by launching missiles. These labels prove categories and long-term counters; they do not document every objective or the solution to a specific map.
Session pacing
The Steam page says a mission can take roughly 25–40 minutes and the difficulty can be tuned from a lighter run to a severe tactical challenge. Treat that duration as the developer’s target, not a guarantee: map, difficulty, squad state and player pace may change the actual time.
Public achievements confirm campaign completion at any difficulty, at Veteran difficulty and in Balls of Steel modes. Difficulty names are verified; this guide does not infer all modifiers from achievement text.
What this edition does not claim
Launch-week discussions ask whether the structure is sandbox-like or linear, how much replay value branches provide, and how to complete specific officer objectives. The sources checked here do not provide reliable, complete answers. Publishing a confident walkthrough now would create more risk than value, so those pages remain disabled.